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79 lines
1.9 KiB
Swift
79 lines
1.9 KiB
Swift
import Foundation
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import SwiftUI
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struct ChannelLinkView<ChannelLabel: View>: View {
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let channel: Channel
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let channelLabel: ChannelLabel
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@Environment(\.inChannelView) private var inChannelView
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@Environment(\.inNavigationView) private var inNavigationView
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@Environment(\.navigationStyle) private var navigationStyle
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init(
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channel: Channel,
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@ViewBuilder channelLabel: () -> ChannelLabel
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) {
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self.channel = channel
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self.channelLabel = channelLabel()
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}
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var body: some View {
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channelControl
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}
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@ViewBuilder private var channelControl: some View {
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if !channel.name.isEmpty {
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#if os(tvOS)
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channelLabel
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#else
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if navigationStyle == .tab, inNavigationView {
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channelNavigationLink
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} else {
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channelButton
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#if os(macOS)
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.onHover(perform: onHover(_:))
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#endif
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}
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#endif
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}
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}
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@ViewBuilder private var channelNavigationLink: some View {
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NavigationLink(destination: ChannelVideosView(channel: channel)) {
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channelLabel
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.lineLimit(1)
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}
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}
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@ViewBuilder private var channelButton: some View {
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Button {
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guard !inChannelView else {
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return
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}
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NavigationModel.shared.openChannel(
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channel,
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navigationStyle: navigationStyle
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)
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} label: {
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channelLabel
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}
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#if os(tvOS)
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.buttonStyle(.card)
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#else
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.buttonStyle(.plain)
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#endif
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.help("\(channel.name) Channel")
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}
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#if os(macOS)
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private func onHover(_ inside: Bool) {
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if inside {
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NSCursor.pointingHand.push()
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} else {
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NSCursor.pop()
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}
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}
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#endif
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}
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