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yattee/Model/Player/Backends/PlayerBackend.swift
Toni Förster 9cb0325503
more robust resolution handling
Currently, we have a hard-coded list of resolutions. Since Invidious reports the actual resolution of a stream and does not hard-code them to a fixed value anymore, resolutions that are not in the list won’t be handled, and the stream cannot be played back.

Instead of hard-coding even more resolutions (and inadvertently might not cover all), we revert the list back to a finite set of resolutions, the users can select from. All other resolutions are handled dynamically and compared to the existing set of defined resolutions when selecting the best stream for playback.

Signed-off-by: Toni Förster <toni.foerster@gmail.com>
2024-09-09 12:59:39 +02:00

250 lines
9.6 KiB
Swift

import CoreMedia
import Defaults
import Foundation
import Logging
#if !os(macOS)
import UIKit
#endif
protocol PlayerBackend {
var suggestedPlaybackRates: [Double] { get }
var model: PlayerModel { get }
var controls: PlayerControlsModel { get }
var playerTime: PlayerTimeModel { get }
var networkState: NetworkStateModel { get }
var stream: Stream? { get set }
var video: Video? { get set }
var currentTime: CMTime? { get }
var loadedVideo: Bool { get }
var isLoadingVideo: Bool { get }
var hasStarted: Bool { get }
var isPaused: Bool { get }
var isPlaying: Bool { get }
var isSeeking: Bool { get }
var playerItemDuration: CMTime? { get }
var aspectRatio: Double { get }
var controlsUpdates: Bool { get }
var videoWidth: Double? { get }
var videoHeight: Double? { get }
func canPlay(_ stream: Stream) -> Bool
func canPlayAtRate(_ rate: Double) -> Bool
func playStream(
_ stream: Stream,
of video: Video,
preservingTime: Bool,
upgrading: Bool
)
func play()
func pause()
func togglePlay()
func stop()
func seek(to time: CMTime, seekType: SeekType, completionHandler: ((Bool) -> Void)?)
func seek(to seconds: Double, seekType: SeekType, completionHandler: ((Bool) -> Void)?)
func setRate(_ rate: Double)
func closeItem()
func closePiP()
func startMusicMode()
func stopMusicMode()
func getTimeUpdates()
func updateControls(completionHandler: (() -> Void)?)
func startControlsUpdates()
func stopControlsUpdates()
func didChangeTo()
func setNeedsNetworkStateUpdates(_ needsUpdates: Bool)
func setNeedsDrawing(_ needsDrawing: Bool)
func setSize(_ width: Double, _ height: Double)
func cancelLoads()
}
extension PlayerBackend {
var logger: Logger {
return Logger(label: "stream.yattee.player.backend")
}
func seek(to time: CMTime, seekType: SeekType, completionHandler: ((Bool) -> Void)? = nil) {
model.seek.registerSeek(at: time, type: seekType, restore: currentTime)
seek(to: time, seekType: seekType, completionHandler: completionHandler)
}
func seek(to seconds: Double, seekType: SeekType, completionHandler: ((Bool) -> Void)? = nil) {
let seconds = CMTime.secondsInDefaultTimescale(seconds)
model.seek.registerSeek(at: seconds, type: seekType, restore: currentTime)
seek(to: seconds, seekType: seekType, completionHandler: completionHandler)
}
func seek(relative time: CMTime, seekType: SeekType, completionHandler: ((Bool) -> Void)? = nil) {
if let currentTime, let duration = playerItemDuration {
let seekTime = min(max(0, currentTime.seconds + time.seconds), duration.seconds)
model.seek.registerSeek(at: .secondsInDefaultTimescale(seekTime), type: seekType, restore: currentTime)
seek(to: seekTime, seekType: seekType, completionHandler: completionHandler)
}
}
func eofPlaybackModeAction() {
let loopAction = {
model.backend.seek(to: .zero, seekType: .loopRestart) { _ in
self.model.play()
}
}
guard model.playbackMode != .loopOne else {
loopAction()
return
}
switch model.playbackMode {
case .queue, .shuffle:
model.prepareCurrentItemForHistory(finished: true)
if model.queue.isEmpty {
#if os(tvOS)
if Defaults[.closeVideoOnEOF] {
if model.activeBackend == .appleAVPlayer {
model.avPlayerBackend.controller?.dismiss(animated: false)
}
model.resetQueue()
model.hide()
}
#else
if Defaults[.closeVideoOnEOF] {
model.resetQueue()
model.hide()
} else if Defaults[.exitFullscreenOnEOF], model.playingFullScreen {
model.exitFullScreen()
}
#endif
} else {
model.advanceToNextItem()
}
case .loopOne:
loopAction()
case .related:
guard let item = model.autoplayItem else { return }
model.resetAutoplay()
model.advanceToItem(item)
}
}
func bestPlayable(_ streams: [Stream], maxResolution: ResolutionSetting, formatOrder: [QualityProfile.Format]) -> Stream? {
logger.info("Starting bestPlayable function")
logger.info("Total streams received: \(streams.count)")
logger.info("Max resolution allowed: \(String(describing: maxResolution.value))")
logger.info("Format order: \(formatOrder)")
// Filter out non-HLS streams and streams with resolution more than maxResolution
let nonHLSStreams = streams.filter {
let isHLS = $0.kind == .hls
// Check if the stream's resolution is within the maximum allowed resolution
let isWithinResolution = $0.resolution.map { $0 <= maxResolution.value } ?? false
logger.info("Stream ID: \($0.id) - Kind: \(String(describing: $0.kind)) - Resolution: \(String(describing: $0.resolution)) - Bitrate: \($0.bitrate ?? 0)")
logger.info("Is HLS: \(isHLS), Is within resolution: \(isWithinResolution)")
return !isHLS && isWithinResolution
}
logger.info("Non-HLS streams after filtering: \(nonHLSStreams.count)")
// Find max resolution and bitrate from non-HLS streams
let bestResolutionStream = nonHLSStreams.max { $0.resolution < $1.resolution }
let bestBitrateStream = nonHLSStreams.max { $0.bitrate ?? 0 < $1.bitrate ?? 0 }
logger.info("Best resolution stream: \(String(describing: bestResolutionStream?.id)) with resolution: \(String(describing: bestResolutionStream?.resolution))")
logger.info("Best bitrate stream: \(String(describing: bestBitrateStream?.id)) with bitrate: \(String(describing: bestBitrateStream?.bitrate))")
let bestResolution = bestResolutionStream?.resolution ?? maxResolution.value
let bestBitrate = bestBitrateStream?.bitrate ?? bestResolutionStream?.resolution.bitrate ?? maxResolution.value.bitrate
logger.info("Final best resolution selected: \(String(describing: bestResolution))")
logger.info("Final best bitrate selected: \(bestBitrate)")
let adjustedStreams = streams.map { stream in
if stream.kind == .hls {
logger.info("Adjusting HLS stream ID: \(stream.id)")
stream.resolution = bestResolution
stream.bitrate = bestBitrate
stream.format = .hls
} else if stream.kind == .stream {
logger.info("Adjusting non-HLS stream ID: \(stream.id)")
stream.format = .stream
}
return stream
}
let filteredStreams = adjustedStreams.filter { stream in
// Check if the stream's resolution is within the maximum allowed resolution
let isWithinResolution = stream.resolution <= maxResolution.value
logger.info("Filtered stream ID: \(stream.id) - Is within max resolution: \(isWithinResolution)")
return isWithinResolution
}
logger.info("Filtered streams count after adjustments: \(filteredStreams.count)")
let bestStream = filteredStreams.max { lhs, rhs in
if lhs.resolution == rhs.resolution {
guard let lhsFormat = QualityProfile.Format(rawValue: lhs.format.rawValue),
let rhsFormat = QualityProfile.Format(rawValue: rhs.format.rawValue)
else {
logger.info("Failed to extract lhsFormat or rhsFormat for streams \(lhs.id) and \(rhs.id)")
return false
}
let lhsFormatIndex = formatOrder.firstIndex(of: lhsFormat) ?? Int.max
let rhsFormatIndex = formatOrder.firstIndex(of: rhsFormat) ?? Int.max
logger.info("Comparing formats for streams \(lhs.id) and \(rhs.id) - LHS Format Index: \(lhsFormatIndex), RHS Format Index: \(rhsFormatIndex)")
return lhsFormatIndex > rhsFormatIndex
}
logger.info("Comparing resolutions for streams \(lhs.id) and \(rhs.id) - LHS Resolution: \(String(describing: lhs.resolution)), RHS Resolution: \(String(describing: rhs.resolution))")
return lhs.resolution < rhs.resolution
}
logger.info("Best stream selected: \(String(describing: bestStream?.id)) with resolution: \(String(describing: bestStream?.resolution)) and format: \(String(describing: bestStream?.format))")
return bestStream
}
func updateControls(completionHandler: (() -> Void)? = nil) {
logger.info("updating controls")
guard model.presentingPlayer, !model.controls.presentingOverlays else {
logger.info("ignored controls update")
completionHandler?()
return
}
DispatchQueue.main.async(qos: .userInteractive) {
#if !os(macOS)
guard UIApplication.shared.applicationState != .background else {
logger.info("not performing controls updates in background")
completionHandler?()
return
}
#endif
PlayerTimeModel.shared.currentTime = self.currentTime ?? .zero
PlayerTimeModel.shared.duration = self.playerItemDuration ?? .zero
completionHandler?()
}
}
}