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- use displays refresh rate - execute needs drawing with higher priority - run create() with higher priority - determine the number of threads used for rendering - enable VSYNC and change video-sync to display-resample - iOS/tvOS: set new display refresh rate on change - run setSize with higher priority - add more options to MPVClient - get refresh rate updates - sync refresh rate to fps - update CADisplayLink to current refresh rate - update refresh rate on macOS - Add experimental feature to sync display with content fps Signed-off-by: Toni Förster <toni.foerster@gmail.com> |
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AdvancedSettingsGroupExporter.swift | ||
BrowsingSettingsGroupExporter.swift | ||
ControlsSettingsGroupExporter.swift | ||
HistorySettingsGroupExporter.swift | ||
LocationsSettingsGroupExporter.swift | ||
OtherDataSettingsGroupExporter.swift | ||
PlayerSettingsGroupExporter.swift | ||
QualitySettingsGroupExporter.swift | ||
RecentlyOpenedExporter.swift | ||
SettingsGroupExporter.swift | ||
SponsorBlockSettingsGroupExporter.swift |