import AVKit import Foundation import Logging import SwiftUI struct PlayerViewController: UIViewControllerRepresentable { #if os(tvOS) typealias PlayerController = StreamAVPlayerViewController #else typealias PlayerController = AVPlayerViewController #endif let logger = Logger(label: "net.arekf.Pearvidious.pvc") @ObservedObject private var state: PlayerState var video: Video init(video: Video) { self.video = video state = PlayerState(video) loadStream(video.defaultStreamForProfile(state.profile), loadBest: state.profile.defaultStreamResolution == .hd720pFirstThenBest) } fileprivate func loadStream(_ stream: Stream?, loadBest: Bool = false) { if stream != state.nextStream { state.loadStream(stream) addTracksAndLoadAssets(stream!, loadBest: loadBest) } } fileprivate func addTracksAndLoadAssets(_ stream: Stream, loadBest: Bool = false) { logger.info("adding tracks and loading assets for: \(stream.type), \(stream.description)") stream.assets.forEach { asset in asset.loadValuesAsynchronously(forKeys: ["playable"]) { handleAssetLoad(stream, type: asset == stream.videoAsset ? .video : .audio, loadBest: loadBest) } } } fileprivate func handleAssetLoad(_ stream: Stream, type: AVMediaType, loadBest: Bool = false) { logger.info("handling asset load: \(stream.type), \(stream.description)") guard stream != state.currentStream else { logger.warning("IGNORING assets loaded: \(stream.type), \(stream.description)") return } stream.loadedAssets.forEach { asset in addTrack(asset, stream: stream, type: type) if stream.assetsLoaded { DispatchQueue.main.async { logger.info("ALL assets loaded: \(stream.type), \(stream.description)") state.playStream(stream) } if loadBest { loadBestStream() } } } } fileprivate func addTrack(_ asset: AVURLAsset, stream: Stream, type: AVMediaType? = nil) { let types: [AVMediaType] = stream.type == .adaptive ? [type!] : [.video, .audio] types.forEach { state.addTrackToNextComposition(asset, type: $0) } } fileprivate func loadBestStream() { guard state.currentStream != video.bestStream else { return } loadStream(video.bestStream) } func makeUIViewController(context _: Context) -> PlayerController { let controller = PlayerController() #if os(tvOS) controller.state = state controller.transportBarCustomMenuItems = [streamingQualityMenu] #endif controller.modalPresentationStyle = .fullScreen controller.player = state.player return controller } func updateUIViewController(_ controller: PlayerController, context _: Context) { var items: [UIMenuElement] = [] if state.nextStream != nil { items.append(actionsMenu) } items.append(playbackRateMenu) items.append(streamingQualityMenu) #if os(tvOS) controller.transportBarCustomMenuItems = items if let skip = skipSegmentAction { if controller.contextualActions.isEmpty { controller.contextualActions = [skip] } } else { controller.contextualActions = [] } #endif } fileprivate var streamingQualityMenu: UIMenu { UIMenu(title: "Streaming quality", image: UIImage(systemName: "waveform"), children: streamingQualityMenuActions) } fileprivate var streamingQualityMenuActions: [UIAction] { video.selectableStreams.map { stream in let image = self.state.currentStream == stream ? UIImage(systemName: "checkmark") : nil return UIAction(title: stream.description, image: image) { _ in guard state.currentStream != stream else { return } loadStream(stream) } } } fileprivate var actionsMenu: UIMenu { UIMenu(title: "Actions", image: UIImage(systemName: "bolt.horizontal.fill"), children: [cancelLoadingAction]) } fileprivate var cancelLoadingAction: UIAction { UIAction(title: "Cancel loading \(state.nextStream.description) stream") { _ in DispatchQueue.main.async { state.nextStream.cancelLoadingAssets() state.cancelLoadingStream(state.nextStream) } } } private var skipSegmentAction: UIAction? { if state.currentSegment == nil { return nil } return UIAction(title: "Skip \(state.currentSegment!.title())") { _ in DispatchQueue.main.async { state.player.seek(to: state.currentSegment!.skipTo) } } } private var playbackRateMenu: UIMenu { UIMenu(title: "Playback rate", image: UIImage(systemName: playbackRateMenuImageSystemName), children: playbackRateMenuActions) } private var playbackRateMenuImageSystemName: String { if [0.0, 1.0].contains(state.player.rate) { return "speedometer" } return state.player.rate < 1.0 ? "tortoise.fill" : "hare.fill" } private var playbackRateMenuActions: [UIAction] { PlayerState.availablePlaybackRates.map { rate in let image = state.currentRate == Float(rate) ? UIImage(systemName: "checkmark") : nil return UIAction(title: "\(rate)x", image: image) { _ in DispatchQueue.main.async { state.setPlayerRate(Float(rate)) } } } } }