import GLKit import OpenGLES final class MPVOGLView: GLKView { private var defaultFBO: GLint? var mpvGL: UnsafeMutableRawPointer? var needsDrawing = true override init(frame: CGRect) { guard let context = EAGLContext(api: .openGLES2) else { print("Failed to initialize OpenGLES 2.0 context") exit(1) } super.init(frame: frame, context: context) contentMode = .redraw EAGLContext.setCurrent(context) drawableColorFormat = .RGBA8888 drawableDepthFormat = .formatNone drawableStencilFormat = .formatNone defaultFBO = -1 isOpaque = false fillBlack() } func fillBlack() { glClearColor(0, 0, 0, 0) glClear(UInt32(GL_COLOR_BUFFER_BIT)) } override func draw(_: CGRect) { glGetIntegerv(UInt32(GL_FRAMEBUFFER_BINDING), &defaultFBO!) if mpvGL != nil { var data = mpv_opengl_fbo( fbo: Int32(defaultFBO!), w: Int32(bounds.size.width) * Int32(contentScaleFactor), h: Int32(bounds.size.height) * Int32(contentScaleFactor), internal_format: 0 ) var flip: CInt = 1 withUnsafeMutablePointer(to: &flip) { flip in withUnsafeMutablePointer(to: &data) { data in var params = [ mpv_render_param(type: MPV_RENDER_PARAM_OPENGL_FBO, data: data), mpv_render_param(type: MPV_RENDER_PARAM_FLIP_Y, data: flip), mpv_render_param() ] mpv_render_context_render(OpaquePointer(mpvGL), ¶ms) } } } } required init?(coder aDecoder: NSCoder) { super.init(coder: aDecoder) } }