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Add model to fixtures environment objects
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@ -11,6 +11,7 @@ struct FixtureEnvironmentObjectsModifier: ViewModifier {
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.environmentObject(NavigationModel())
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.environmentObject(PipedAPI())
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.environmentObject(player)
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.environmentObject(PlayerControlsModel())
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.environmentObject(PlaylistsModel())
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.environmentObject(RecentsModel())
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.environmentObject(SearchModel())
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