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Enable mpv drawing in simulator

This commit is contained in:
Arkadiusz Fal 2022-07-06 21:49:56 +02:00
parent 09ce5f02c3
commit d8a699a4eb

View File

@ -384,11 +384,6 @@ final class MPVClient: ObservableObject {
}
private func glUpdate(_ ctx: UnsafeMutableRawPointer?) {
#if targetEnvironment(simulator)
// performance of drawing in simulator is poor and buggy, disable it
return
#endif
let glView = unsafeBitCast(ctx, to: MPVOGLView.self)
guard glView.needsDrawing else {