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https://github.com/yattee/yattee.git
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Minor improvements
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parent
590aa00148
commit
67723f4624
@ -183,11 +183,6 @@ final class AVPlayerBackend: PlayerBackend {
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}
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#endif
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func updateControls() {}
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func startControlsUpdates() {}
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func stopControlsUpdates() {}
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func setNeedsDrawing(_: Bool) {}
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private func loadSingleAsset(
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_ url: URL,
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stream: Stream,
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@ -564,4 +559,10 @@ final class AVPlayerBackend: PlayerBackend {
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}
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}
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}
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func updateControls() {}
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func startControlsUpdates() {}
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func stopControlsUpdates() {}
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func setNeedsDrawing(_: Bool) {}
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func setSize(_: Double, _: Double) {}
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}
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@ -152,6 +152,10 @@ final class MPVBackend: PlayerBackend {
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isPlaying = true
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startClientUpdates()
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if controls.presentingControls {
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startControlsUpdates()
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}
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client?.play()
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}
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@ -305,4 +309,8 @@ final class MPVBackend: PlayerBackend {
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func setNeedsDrawing(_ needsDrawing: Bool) {
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client?.setNeedsDrawing(needsDrawing)
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}
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func setSize(_ width: Double, _ height: Double) {
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self.client?.setSize(width, height)
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}
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}
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@ -168,14 +168,23 @@ final class MPVClient: ObservableObject {
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}
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func setSize(_ width: Double, _ height: Double) {
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logger.info("setting player size to \(width),\(height)")
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let roundedWidth = width.rounded()
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let roundedHeight = height.rounded()
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guard width > 0, height > 0 else {
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return
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}
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logger.info("setting player size to \(roundedWidth),\(roundedHeight)")
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#if !os(macOS)
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guard width <= UIScreen.main.bounds.width, height <= UIScreen.main.bounds.height else {
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guard roundedWidth <= UIScreen.main.bounds.width, roundedHeight <= UIScreen.main.bounds.height else {
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logger.info("requested size is greater than screen size, ignoring")
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logger.info("width: \(roundedWidth) <= \(UIScreen.main.bounds.width)")
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logger.info("height: \(roundedHeight) <= \(UIScreen.main.bounds.height)")
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return
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}
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glView?.frame = CGRect(x: 0, y: 0, width: width, height: height)
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glView?.frame = CGRect(x: 0, y: 0, width: roundedWidth, height: roundedHeight)
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#endif
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}
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@ -50,6 +50,7 @@ protocol PlayerBackend {
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func stopControlsUpdates()
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func setNeedsDrawing(_ needsDrawing: Bool)
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func setSize(_ width: Double, _ height: Double)
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}
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extension PlayerBackend {
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@ -101,6 +101,10 @@ final class PlayerControlsModel: ObservableObject {
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}
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func resetTimer() {
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if !presentingControls {
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show()
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}
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removeTimer()
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timer = Timer.scheduledTimer(withTimeInterval: 5.0, repeats: false) { _ in
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withAnimation(PlayerControls.animation) { [weak self] in
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@ -42,7 +42,9 @@ final class PlayerModel: ObservableObject {
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}
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}
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@Published var playerSize: CGSize = .zero
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@Published var playerSize: CGSize = .zero { didSet {
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backend.setSize(playerSize.width, playerSize.height)
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}}
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@Published var stream: Stream?
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@Published var currentRate: Float = 1.0 { didSet { backend.setRate(currentRate) } }
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@ -66,7 +66,7 @@ extension PlayerModel {
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func rebuildTVMenu() {
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#if os(tvOS)
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controller?.playerView.transportBarCustomMenuItems = [
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avPlayerBackend.controller?.playerView.transportBarCustomMenuItems = [
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restoreLastSkippedSegmentAction,
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rateMenu,
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streamsMenu
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@ -1,18 +1,22 @@
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import GLKit
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import Logging
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import OpenGLES
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final class MPVOGLView: GLKView {
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private var logger = Logger(label: "stream.yattee.mpv.oglview")
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private var defaultFBO: GLint?
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var mpvGL: UnsafeMutableRawPointer?
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var needsDrawing = true
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override init(frame: CGRect) {
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guard let context = EAGLContext(api: .openGLES2) else {
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guard let context = EAGLContext(api: .openGLES3) else {
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print("Failed to initialize OpenGLES 2.0 context")
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exit(1)
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}
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logger.info("frame size: \(frame.width) x \(frame.height)")
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super.init(frame: frame, context: context)
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contentMode = .redraw
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@ -33,14 +37,17 @@ final class MPVOGLView: GLKView {
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glClear(UInt32(GL_COLOR_BUFFER_BIT))
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}
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override func draw(_ rect: CGRect) {
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override func draw(_: CGRect) {
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glGetIntegerv(UInt32(GL_FRAMEBUFFER_BINDING), &defaultFBO!)
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var dims: [GLint] = [0, 0, 0, 0]
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glGetIntegerv(GLenum(GL_VIEWPORT), &dims)
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if mpvGL != nil {
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var data = mpv_opengl_fbo(
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fbo: Int32(defaultFBO!),
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w: Int32(rect.size.width) * Int32(contentScaleFactor),
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h: Int32(rect.size.height) * Int32(contentScaleFactor),
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w: Int32(dims[2]),
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h: Int32(dims[3]),
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internal_format: 0
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)
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var flip: CInt = 1
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