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mirror of https://github.com/yattee/yattee.git synced 2024-12-13 22:00:31 +05:30

Controls updates fixes

This commit is contained in:
Arkadiusz Fal 2022-08-23 23:29:50 +02:00
parent 711208d9b7
commit 5f50797b54
5 changed files with 25 additions and 11 deletions

View File

@ -1,6 +1,7 @@
import AVFoundation import AVFoundation
import Defaults import Defaults
import Foundation import Foundation
import Logging
import MediaPlayer import MediaPlayer
#if !os(macOS) #if !os(macOS)
import UIKit import UIKit
@ -9,6 +10,8 @@ import MediaPlayer
final class AVPlayerBackend: PlayerBackend { final class AVPlayerBackend: PlayerBackend {
static let assetKeysToLoad = ["tracks", "playable", "duration"] static let assetKeysToLoad = ["tracks", "playable", "duration"]
private var logger = Logger(label: "avplayer-backend")
var model: PlayerModel! var model: PlayerModel!
var controls: PlayerControlsModel! var controls: PlayerControlsModel!
var playerTime: PlayerTimeModel! var playerTime: PlayerTimeModel!
@ -69,7 +72,7 @@ final class AVPlayerBackend: PlayerBackend {
private var timeObserverThrottle = Throttle(interval: 2) private var timeObserverThrottle = Throttle(interval: 2)
private var controlsUpdates = false internal var controlsUpdates = false
init(model: PlayerModel, controls: PlayerControlsModel?, playerTime: PlayerTimeModel?) { init(model: PlayerModel, controls: PlayerControlsModel?, playerTime: PlayerTimeModel?) {
self.model = model self.model = model
@ -589,6 +592,11 @@ final class AVPlayerBackend: PlayerBackend {
func updateControls() {} func updateControls() {}
func startControlsUpdates() { func startControlsUpdates() {
guard model.presentingPlayer, model.controls.presentingControls, !model.controls.presentingOverlays else {
logger.info("ignored controls update start")
return
}
logger.info("starting controls updates")
controlsUpdates = true controlsUpdates = true
} }

View File

@ -89,7 +89,7 @@ final class MPVBackend: PlayerBackend {
private var onFileLoaded: (() -> Void)? private var onFileLoaded: (() -> Void)?
private var controlsUpdates = false internal var controlsUpdates = false
private var timeObserverThrottle = Throttle(interval: 2) private var timeObserverThrottle = Throttle(interval: 2)
var tracks: Int { var tracks: Int {
@ -337,7 +337,7 @@ final class MPVBackend: PlayerBackend {
return return
} }
DispatchQueue.main.async { [weak self] in DispatchQueue.main.async(qos: .userInteractive) { [weak self] in
guard let self = self else { guard let self = self else {
return return
} }

View File

@ -20,6 +20,7 @@ protocol PlayerBackend {
var playerItemDuration: CMTime? { get } var playerItemDuration: CMTime? { get }
var aspectRatio: Double { get } var aspectRatio: Double { get }
var controlsUpdates: Bool { get }
func bestPlayable(_ streams: [Stream], maxResolution: ResolutionSetting) -> Stream? func bestPlayable(_ streams: [Stream], maxResolution: ResolutionSetting) -> Stream?
func canPlay(_ stream: Stream) -> Bool func canPlay(_ stream: Stream) -> Bool

View File

@ -39,14 +39,20 @@ final class PlayerControlsModel: ObservableObject {
func handlePresentationChange() { func handlePresentationChange() {
guard let player = player else { return } guard let player = player else { return }
if presentingControls { if presentingControls {
player.backend.startControlsUpdates() DispatchQueue.main.async(qos: .userInteractive) { [weak self] in
resetTimer() player.backend.startControlsUpdates()
self?.resetTimer()
}
} else { } else {
if !player.musicMode { if !player.musicMode {
player.backend.stopControlsUpdates() DispatchQueue.main.async(qos: .userInteractive) { [weak self] in
removeTimer() player.backend.stopControlsUpdates()
self?.removeTimer()
}
} else { } else {
presentingControls = true DispatchQueue.main.async(qos: .userInteractive) { [weak self] in
self?.presentingControls = true
}
} }
} }
} }
@ -116,7 +122,6 @@ final class PlayerControlsModel: ObservableObject {
timer = Timer.scheduledTimer(withTimeInterval: 5.0, repeats: false) { _ in timer = Timer.scheduledTimer(withTimeInterval: 5.0, repeats: false) { _ in
withAnimation(PlayerControls.animation) { [weak self] in withAnimation(PlayerControls.animation) { [weak self] in
self?.presentingControls = false self?.presentingControls = false
self?.player.backend.stopControlsUpdates()
} }
} }
} }

View File

@ -23,9 +23,9 @@ struct TimelineView: View {
@State private var size = CGSize.zero @State private var size = CGSize.zero
@State private var tooltipSize = CGSize.zero @State private var tooltipSize = CGSize.zero
@State private var dragging = false { didSet { @State private var dragging = false { didSet {
if dragging { if dragging, player.backend.controlsUpdates {
player.backend.stopControlsUpdates() player.backend.stopControlsUpdates()
} else { } else if !dragging, !player.backend.controlsUpdates {
player.backend.startControlsUpdates() player.backend.startControlsUpdates()
} }
}} }}