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mirror of https://github.com/yattee/yattee.git synced 2025-01-09 19:10:32 +05:30

Minor improvements

This commit is contained in:
Arkadiusz Fal 2022-02-21 21:57:12 +01:00
parent 525a01eaed
commit 5c89ae9c66
7 changed files with 24 additions and 23 deletions

0
ISSUE_TEMPLATE.md Normal file
View File

View File

@ -52,8 +52,9 @@ final class PlayerControlsModel: ObservableObject {
}
func show() {
player.backend.updateControls()
withAnimation(PlayerControls.animation) {
player.backend.updateControls()
presentingControls = true
}
}
@ -65,11 +66,11 @@ final class PlayerControlsModel: ObservableObject {
}
func toggle() {
withAnimation(PlayerControls.animation) {
if !presentingControls {
player.backend.updateControls()
}
if !presentingControls {
player.backend.updateControls()
}
withAnimation(PlayerControls.animation) {
presentingControls.toggle()
}
}

View File

@ -302,6 +302,9 @@ final class PlayerModel: ObservableObject {
}
private func handleNavigationViewPlayerPresentationChange() {
backend.setNeedsDrawing(playerNavigationLinkActive)
controls.hide()
if pauseOnHidingPlayer, !playingInPictureInPicture, !playerNavigationLinkActive {
DispatchQueue.main.asyncAfter(deadline: .now() + 0.5) {
self.pause()

View File

@ -2,7 +2,7 @@ import Foundation
import SwiftUI
struct PlayerControls: View {
static let animation = Animation.easeInOut(duration: 0)
static let animation = Animation.easeInOut(duration: 0.2)
private var player: PlayerModel!
@ -60,12 +60,8 @@ struct PlayerControls: View {
}
var controlsBackground: some View {
model.presentingControls ?
AnyView(
PlayerGestures()
.background(Color.black.opacity(0.5))
) :
AnyView(Color.clear)
PlayerGestures()
.background(Color.black.opacity(model.presentingControls ? 0.5 : 0))
}
var timeline: some View {
@ -145,7 +141,7 @@ struct PlayerControls: View {
HStack {
fullscreenButton
Spacer()
button("Music Mode", systemImage: "music.note")
// button("Music Mode", systemImage: "music.note")
}
}

View File

@ -33,14 +33,14 @@ final class MPVOGLView: GLKView {
glClear(UInt32(GL_COLOR_BUFFER_BIT))
}
override func draw(_: CGRect) {
override func draw(_ rect: CGRect) {
glGetIntegerv(UInt32(GL_FRAMEBUFFER_BINDING), &defaultFBO!)
if mpvGL != nil {
var data = mpv_opengl_fbo(
fbo: Int32(defaultFBO!),
w: Int32(bounds.size.width) * Int32(contentScaleFactor),
h: Int32(bounds.size.height) * Int32(contentScaleFactor),
w: Int32(rect.size.width) * Int32(contentScaleFactor),
h: Int32(rect.size.height) * Int32(contentScaleFactor),
internal_format: 0
)
var flip: CInt = 1

View File

@ -114,6 +114,7 @@ struct VideoPlayerView: View {
Color.clear
.onAppear {
player.playerSize = proxy.size
// TODO move to backend method
player.mpvBackend.client?.setSize(proxy.size.width, proxy.size.height)
}
.onChange(of: proxy.size) { _ in

View File

@ -3002,8 +3002,8 @@
ASSETCATALOG_COMPILER_GLOBAL_ACCENT_COLOR_NAME = AccentColor;
CLANG_CXX_LANGUAGE_STANDARD = "c++14";
CODE_SIGN_STYLE = Automatic;
CURRENT_PROJECT_VERSION = 20;
DEVELOPMENT_TEAM = "";
CURRENT_PROJECT_VERSION = 22;
DEVELOPMENT_TEAM = 78Z5H3M6RJ;
ENABLE_PREVIEWS = YES;
GCC_PREPROCESSOR_DEFINITIONS = (
"DEBUG=1",
@ -3026,9 +3026,9 @@
"$(inherited)",
"$(PROJECT_DIR)/Vendor/mpv/iOS/lib",
);
MARKETING_VERSION = 1.3.2;
MARKETING_VERSION = 1.4;
OTHER_LDFLAGS = "-lstdc++";
PRODUCT_BUNDLE_IDENTIFIER = stream.yattee.app;
PRODUCT_BUNDLE_IDENTIFIER = stream.yattee.app.alpha;
PRODUCT_NAME = Yattee;
SDKROOT = iphoneos;
SWIFT_EMIT_LOC_STRINGS = YES;
@ -3044,7 +3044,7 @@
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
ASSETCATALOG_COMPILER_GLOBAL_ACCENT_COLOR_NAME = AccentColor;
CODE_SIGN_STYLE = Automatic;
CURRENT_PROJECT_VERSION = 19;
CURRENT_PROJECT_VERSION = 22;
DEVELOPMENT_TEAM = 78Z5H3M6RJ;
ENABLE_PREVIEWS = YES;
GCC_PREPROCESSOR_DEFINITIONS = "GLES_SILENCE_DEPRECATION=1";
@ -3064,9 +3064,9 @@
"$(inherited)",
"$(PROJECT_DIR)/Vendor/mpv/iOS/lib",
);
MARKETING_VERSION = 1.3.2;
MARKETING_VERSION = 1.4;
OTHER_LDFLAGS = "-lstdc++";
PRODUCT_BUNDLE_IDENTIFIER = stream.yattee.app;
PRODUCT_BUNDLE_IDENTIFIER = stream.yattee.app.alpha;
PRODUCT_NAME = Yattee;
SDKROOT = iphoneos;
SWIFT_EMIT_LOC_STRINGS = YES;