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https://github.com/yattee/yattee.git
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player controls: add background opacity selection
Signed-off-by: Toni Förster <toni.foerster@gmail.com>
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9bf3df1a29
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@ -10,6 +10,7 @@ final class ConstrolsSettingsGroupExporter: SettingsGroupExporter {
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"seekGestureSpeed": Defaults[.seekGestureSpeed],
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"playerControlsLayout": Defaults[.playerControlsLayout].rawValue,
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"fullScreenPlayerControlsLayout": Defaults[.fullScreenPlayerControlsLayout].rawValue,
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"playerControlsBackgroundOpacity": Defaults[.playerControlsBackgroundOpacity],
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"systemControlsCommands": Defaults[.systemControlsCommands].rawValue,
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"buttonBackwardSeekDuration": Defaults[.buttonBackwardSeekDuration],
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"buttonForwardSeekDuration": Defaults[.buttonForwardSeekDuration],
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@ -33,6 +33,10 @@ struct ConstrolsSettingsGroupImporter {
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Defaults[.fullScreenPlayerControlsLayout] = fullScreenPlayerControlsLayout
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}
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if let playerControlsBackgroundOpacity = json["playerControlsBackgroundOpacity"].double {
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Defaults[.playerControlsBackgroundOpacity] = playerControlsBackgroundOpacity
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}
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if let systemControlsCommandsString = json["systemControlsCommands"].string,
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let systemControlsCommands = SystemControlsCommands(rawValue: systemControlsCommandsString)
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{
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@ -134,6 +134,7 @@ extension Defaults.Keys {
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static let playerControlsLayout = Key<PlayerControlsLayout>("playerControlsLayout", default: playerControlsLayoutDefault)
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static let fullScreenPlayerControlsLayout = Key<PlayerControlsLayout>("fullScreenPlayerControlsLayout", default: fullScreenPlayerControlsLayoutDefault)
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static let playerControlsBackgroundOpacity = Key<Double>("playerControlsBackgroundOpacity", default: 0.2)
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static let systemControlsCommands = Key<SystemControlsCommands>("systemControlsCommands", default: .restartAndAdvanceToNext)
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@ -29,6 +29,7 @@ struct PlayerControls: View {
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@Default(.playerControlsLayout) private var regularPlayerControlsLayout
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@Default(.fullScreenPlayerControlsLayout) private var fullScreenPlayerControlsLayout
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@Default(.playerControlsBackgroundOpacity) private var playerControlsBackgroundOpacity
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@Default(.buttonBackwardSeekDuration) private var buttonBackwardSeekDuration
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@Default(.buttonForwardSeekDuration) private var buttonForwardSeekDuration
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@ -270,6 +271,9 @@ struct PlayerControls: View {
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}
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} else if player.videoForDisplay == nil {
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Color.black
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} else if model.presentingControls {
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Color.black.opacity(playerControlsBackgroundOpacity)
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.edgesIgnoringSafeArea(.all)
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}
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}
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}
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@ -38,6 +38,7 @@ struct PlayerControlsSettings: View {
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@Default(.playerControlsAdvanceToNextEnabled) private var playerControlsAdvanceToNextEnabled
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@Default(.playerControlsPlaybackModeEnabled) private var playerControlsPlaybackModeEnabled
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@Default(.playerControlsMusicModeEnabled) private var playerControlsMusicModeEnabled
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@Default(.playerControlsBackgroundOpacity) private var playerControlsBackgroundOpacity
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private var player = PlayerModel.shared
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@ -76,6 +77,8 @@ struct PlayerControlsSettings: View {
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playerControlsLayoutPicker
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SettingsHeader(text: "Fullscreen size".localized(), secondary: true)
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fullScreenPlayerControlsLayoutPicker
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SettingsHeader(text: "Background opacity".localized(), secondary: true)
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playerControlsBackgroundOpacityPicker
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}
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#endif
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@ -202,6 +205,15 @@ struct PlayerControlsSettings: View {
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.modifier(SettingsPickerModifier())
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}
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private var playerControlsBackgroundOpacityPicker: some View {
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Picker("Background opacity", selection: $playerControlsBackgroundOpacity) {
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ForEach(Array(stride(from: 0.0, through: 1.0, by: 0.1)), id: \.self) { value in
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Text("\(Int(value * 100))%").tag(value)
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}
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}
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.modifier(SettingsPickerModifier())
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}
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@ViewBuilder private var seekingSection: some View {
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seekingDurationSetting("System controls", $systemControlsSeekDuration)
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.foregroundColor(systemControlsCommands == .restartAndAdvanceToNext ? .secondary : .primary)
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