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mirror of https://github.com/yattee/yattee.git synced 2024-12-14 22:30:32 +05:30

More controls improvements

This commit is contained in:
Arkadiusz Fal 2022-05-28 01:23:50 +02:00
parent 0ed014c9c5
commit 34990201dc
4 changed files with 36 additions and 25 deletions

View File

@ -43,7 +43,7 @@ final class PlayerControlsModel: ObservableObject {
func handlePresentationChange() {
if presentingControls {
DispatchQueue.main.async { [weak self] in
self?.player.backend.startControlsUpdates()
self?.player?.backend.startControlsUpdates()
self?.resetTimer()
}
} else {

View File

@ -58,14 +58,17 @@ struct PlayerControls: View {
.offset(y: 10)
.zIndex(1)
bottomBar
HStack {
Spacer()
#if os(macOS)
.background(VisualEffectBlur(material: .hudWindow))
#elseif os(iOS)
.background(VisualEffectBlur(blurStyle: .systemThinMaterial))
#endif
.mask(RoundedRectangle(cornerRadius: 3))
bottomBar
#if os(macOS)
.background(VisualEffectBlur(material: .hudWindow))
#elseif os(iOS)
.background(VisualEffectBlur(blurStyle: .systemThinMaterial))
#endif
.mask(RoundedRectangle(cornerRadius: 3))
}
}
.padding(.horizontal, 16)
}
@ -171,7 +174,9 @@ struct PlayerControls: View {
var buttonsBar: some View {
HStack(spacing: 20) {
#if !os(tvOS)
hidePlayerButton
#if os(iOS)
hidePlayerButton
#endif
fullscreenButton
#if os(iOS)
@ -235,7 +240,11 @@ struct PlayerControls: View {
player.hide()
player.closePiP()
DispatchQueue.main.asyncAfter(deadline: .now() + 0.3) {
var delay = 0.3
#if os(macOS)
delay = 0.0
#endif
DispatchQueue.main.asyncAfter(deadline: .now() + delay) {
player.closeCurrentItem()
}
}
@ -260,7 +269,9 @@ struct PlayerControls: View {
player.avPlayerBackend.switchToMPVOnPipClose = true
}
player.exitFullScreen()
#if !os(macOS)
player.exitFullScreen()
#endif
if player.activeBackend != PlayerBackendType.appleAVPlayer {
player.saveTime {
@ -329,8 +340,6 @@ struct PlayerControls: View {
var bottomBar: some View {
HStack {
Spacer()
Text(model.playbackTime)
}
.font(.system(size: 15))
@ -384,7 +393,7 @@ struct PlayerControls_Previews: PreviewProvider {
model.duration = .secondsInDefaultTimescale(120)
let view = ZStack {
Color.red
Color.gray
PlayerControls(player: PlayerModel())
.injectFixtureEnvironmentObjects()
@ -392,7 +401,7 @@ struct PlayerControls_Previews: PreviewProvider {
}
return Group {
if #available(iOS 15.0, *) {
if #available(iOS 15.0, macOS 12.0, tvOS 15.0, *) {
view.previewInterfaceOrientation(.landscapeLeft)
} else {
view

View File

@ -38,7 +38,6 @@ struct TimelineView: View {
segmentsLayers
}
.mask(RoundedRectangle(cornerRadius: 3))
Circle()
.strokeBorder(.gray, lineWidth: 1)
@ -114,7 +113,7 @@ struct TimelineView: View {
var projectedValue: Double {
let change = (dragOffset / size.width) * units
let projected = draggedFrom + change
return projected.isFinite ? (duration - projected < (0.03 * duration) ? duration : projected) : start
return projected.isFinite ? (duration - projected < (0.01 * duration) ? duration : projected) : start
}
var thumbOffset: Double {

View File

@ -276,14 +276,17 @@ struct VideoPlayerView: View {
Spacer()
}
Button {
player.hide()
} label: {
Image(systemName: "xmark")
.font(.system(size: 40))
}
.padding(10)
.foregroundColor(.gray)
#if os(iOS)
Button {
player.hide()
} label: {
Image(systemName: "xmark")
.font(.system(size: 40))
}
.buttonStyle(.plain)
.padding(10)
.foregroundColor(.gray)
#endif
}
.contentShape(Rectangle())
.frame(minWidth: 0, maxWidth: .infinity, minHeight: 0, maxHeight: geometry.size.width / Self.defaultAspectRatio)