mirror of
https://github.com/yattee/yattee.git
synced 2024-12-12 21:30:32 +05:30
Merge pull request #805 from yattee/mpv-better-performance
MPV: improved A/V sync
This commit is contained in:
commit
102dfba751
@ -13,6 +13,7 @@ final class AdvancedSettingsGroupExporter: SettingsGroupExporter {
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"mpvDeinterlace": Defaults[.mpvDeinterlace],
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"mpvHWdec": Defaults[.mpvHWdec],
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"mpvDemuxerLavfProbeInfo": Defaults[.mpvDemuxerLavfProbeInfo],
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"mpvSetRefreshToContentFPS": Defaults[.mpvSetRefreshToContentFPS],
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"mpvInitialAudioSync": Defaults[.mpvInitialAudioSync],
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"showCacheStatus": Defaults[.showCacheStatus],
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"feedCacheSize": Defaults[.feedCacheSize]
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@ -41,6 +41,10 @@ struct AdvancedSettingsGroupImporter {
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Defaults[.mpvDemuxerLavfProbeInfo] = mpvDemuxerLavfProbeInfo
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}
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if let mpvSetRefreshToContentFPS = json["mpvSetRefreshToContentFPS"].bool {
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Defaults[.mpvSetRefreshToContentFPS] = mpvSetRefreshToContentFPS
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}
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if let mpvInitialAudioSync = json["mpvInitialAudioSync"].bool {
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Defaults[.mpvInitialAudioSync] = mpvInitialAudioSync
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}
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@ -11,6 +11,7 @@ import SwiftUI
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final class MPVBackend: PlayerBackend {
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static var timeUpdateInterval = 0.5
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static var networkStateUpdateInterval = 0.1
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static var refreshRateUpdateInterval = 0.5
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private var logger = Logger(label: "mpv-backend")
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@ -24,7 +25,9 @@ final class MPVBackend: PlayerBackend {
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var video: Video?
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var captions: Captions? { didSet {
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guard let captions else {
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client?.removeSubs()
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if client?.areSubtitlesAdded == true {
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client?.removeSubs()
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}
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return
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}
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addSubTrack(captions.url)
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@ -89,6 +92,7 @@ final class MPVBackend: PlayerBackend {
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private var clientTimer: Repeater!
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private var networkStateTimer: Repeater!
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private var refreshRateTimer: Repeater!
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private var onFileLoaded: (() -> Void)?
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@ -184,21 +188,24 @@ final class MPVBackend: PlayerBackend {
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}
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init() {
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// swiftlint:disable shorthand_optional_binding
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clientTimer = .init(interval: .seconds(Self.timeUpdateInterval), mode: .infinite) { [weak self] _ in
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guard let self = self, self.model.activeBackend == .mpv else {
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guard let self, self.model.activeBackend == .mpv else {
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return
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}
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self.getTimeUpdates()
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}
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networkStateTimer = .init(interval: .seconds(Self.networkStateUpdateInterval), mode: .infinite) { [weak self] _ in
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guard let self = self, self.model.activeBackend == .mpv else {
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guard let self, self.model.activeBackend == .mpv else {
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return
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}
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self.updateNetworkState()
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}
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// swiftlint:enable shorthand_optional_binding
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refreshRateTimer = .init(interval: .seconds(Self.refreshRateUpdateInterval), mode: .infinite) { [weak self] _ in
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guard let self, self.model.activeBackend == .mpv else { return }
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self.checkAndUpdateRefreshRate()
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}
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}
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typealias AreInIncreasingOrder = (Stream, Stream) -> Bool
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@ -343,8 +350,17 @@ final class MPVBackend: PlayerBackend {
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startClientUpdates()
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}
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func startRefreshRateUpdates() {
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refreshRateTimer.start()
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}
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func stopRefreshRateUpdates() {
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refreshRateTimer.pause()
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}
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func play() {
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startClientUpdates()
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startRefreshRateUpdates()
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if controls.presentingControls {
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startControlsUpdates()
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@ -372,6 +388,7 @@ final class MPVBackend: PlayerBackend {
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func pause() {
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stopClientUpdates()
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stopRefreshRateUpdates()
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client?.pause()
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isPaused = true
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@ -391,6 +408,8 @@ final class MPVBackend: PlayerBackend {
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}
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func stop() {
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stopClientUpdates()
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stopRefreshRateUpdates()
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client?.stop()
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isPlaying = false
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isPaused = false
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@ -472,6 +491,52 @@ final class MPVBackend: PlayerBackend {
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}
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}
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private func checkAndUpdateRefreshRate() {
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guard let screenRefreshRate = client?.getScreenRefreshRate() else {
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logger.warning("Failed to get screen refresh rate.")
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return
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}
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let contentFps = client?.currentContainerFps ?? screenRefreshRate
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guard Defaults[.mpvSetRefreshToContentFPS] else {
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// If the current refresh rate doesn't match the screen refresh rate, reset it
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if client?.currentRefreshRate != screenRefreshRate {
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client?.updateRefreshRate(to: screenRefreshRate)
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client?.currentRefreshRate = screenRefreshRate
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#if !os(macOS)
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notifyViewToUpdateDisplayLink(with: screenRefreshRate)
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#endif
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logger.info("Reset refresh rate to screen's rate: \(screenRefreshRate) Hz")
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}
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return
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}
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// Adjust the refresh rate to match the content if it differs
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if screenRefreshRate != contentFps {
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client?.updateRefreshRate(to: contentFps)
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client?.currentRefreshRate = contentFps
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#if !os(macOS)
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notifyViewToUpdateDisplayLink(with: contentFps)
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#endif
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logger.info("Adjusted screen refresh rate to match content: \(contentFps) Hz")
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} else if client?.currentRefreshRate != screenRefreshRate {
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// Ensure the refresh rate is set back to the screen's rate if no adjustment is needed
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client?.updateRefreshRate(to: screenRefreshRate)
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client?.currentRefreshRate = screenRefreshRate
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#if !os(macOS)
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notifyViewToUpdateDisplayLink(with: screenRefreshRate)
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#endif
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logger.info("Checked and reset refresh rate to screen's rate: \(screenRefreshRate) Hz")
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}
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}
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#if !os(macOS)
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private func notifyViewToUpdateDisplayLink(with refreshRate: Int) {
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NotificationCenter.default.post(name: .updateDisplayLinkFrameRate, object: nil, userInfo: ["refreshRate": refreshRate])
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}
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#endif
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func handle(_ event: UnsafePointer<mpv_event>!) {
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logger.info(.init(stringLiteral: "RECEIVED event: \(String(cString: mpv_event_name(event.pointee.event_id)))"))
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@ -552,7 +617,9 @@ final class MPVBackend: PlayerBackend {
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}
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func addSubTrack(_ url: URL) {
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client?.removeSubs()
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if client?.areSubtitlesAdded == true {
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client?.removeSubs()
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}
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client?.addSubTrack(url)
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}
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@ -6,6 +6,8 @@ import Logging
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#if !os(macOS)
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import Siesta
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import UIKit
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#else
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import AppKit
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#endif
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final class MPVClient: ObservableObject {
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@ -29,6 +31,7 @@ final class MPVClient: ObservableObject {
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var backend: MPVBackend!
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var seeking = false
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var currentRefreshRate = 60
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func create(frame: CGRect? = nil) {
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#if !os(macOS)
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@ -39,7 +42,7 @@ final class MPVClient: ObservableObject {
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mpv = mpv_create()
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if mpv == nil {
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print("failed creating context\n")
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logger.critical("failed creating context\n")
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exit(1)
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}
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@ -76,6 +79,27 @@ final class MPVClient: ObservableObject {
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checkError(mpv_set_option_string(mpv, "user-agent", UserAgentManager.shared.userAgent))
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checkError(mpv_set_option_string(mpv, "initial-audio-sync", Defaults[.mpvInitialAudioSync] ? "yes" : "no"))
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// Enable VSYNC – needed for `video-sync`
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checkError(mpv_set_option_string(mpv, "opengl-swapinterval", "1"))
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checkError(mpv_set_option_string(mpv, "video-sync", "display-resample"))
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checkError(mpv_set_option_string(mpv, "interpolation", "yes"))
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checkError(mpv_set_option_string(mpv, "tscale", "mitchell"))
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checkError(mpv_set_option_string(mpv, "tscale-window", "blackman"))
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checkError(mpv_set_option_string(mpv, "vd-lavc-framedrop", "nonref"))
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checkError(mpv_set_option_string(mpv, "display-fps-override", "\(String(getScreenRefreshRate()))"))
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// CPU //
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// Determine number of threads based on system core count
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let numberOfCores = ProcessInfo.processInfo.processorCount
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let threads = numberOfCores * 2
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// Log the number of cores and threads
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logger.info("Number of CPU cores: \(numberOfCores)")
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// Set the number of threads dynamically
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checkError(mpv_set_option_string(mpv, "vd-lavc-threads", "\(threads)"))
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// GPU //
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checkError(mpv_set_option_string(mpv, "hwdec", Defaults[.mpvHWdec]))
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@ -83,7 +107,6 @@ final class MPVClient: ObservableObject {
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// We set set everything to OpenGL so MPV doesn't have to probe for other APIs.
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checkError(mpv_set_option_string(mpv, "gpu-api", "opengl"))
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checkError(mpv_set_option_string(mpv, "opengl-swapinterval", "0"))
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#if !os(macOS)
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checkError(mpv_set_option_string(mpv, "opengl-es", "yes"))
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@ -114,7 +137,7 @@ final class MPVClient: ObservableObject {
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get_proc_address_ctx: nil
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)
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queue = DispatchQueue(label: "mpv")
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queue = DispatchQueue(label: "mpv", qos: .userInteractive, attributes: [.concurrent])
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withUnsafeMutablePointer(to: &initParams) { initParams in
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var params = [
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@ -124,7 +147,7 @@ final class MPVClient: ObservableObject {
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]
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if mpv_render_context_create(&mpvGL, mpv, ¶ms) < 0 {
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print("failed to initialize mpv GL context")
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logger.critical("failed to initialize mpv GL context")
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exit(1)
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}
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@ -320,6 +343,37 @@ final class MPVClient: ObservableObject {
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mpv.isNil ? false : getFlag("eof-reached")
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}
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var currentContainerFps: Int {
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guard !mpv.isNil else { return 30 }
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let fps = getDouble("container-fps")
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return Int(fps.rounded())
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}
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var areSubtitlesAdded: Bool {
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guard !mpv.isNil else { return false }
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// Retrieve the number of tracks
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let trackCount = getInt("track-list/count")
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guard trackCount > 0 else { return false }
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for index in 0 ..< trackCount {
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// Get the type of each track
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if let trackType = getString("track-list/\(index)/type"), trackType == "sub" {
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// Check if the subtitle track is currently selected
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let selected = getInt("track-list/\(index)/selected")
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if selected == 1 {
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return true
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}
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}
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}
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return false
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}
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func logCurrentFps() {
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let fps = currentContainerFps
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logger.info("Current container FPS: \(fps)")
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}
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func seek(relative time: CMTime, completionHandler: ((Bool) -> Void)? = nil) {
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guard !seeking else {
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logger.warning("ignoring seek, another in progress")
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@ -363,7 +417,7 @@ final class MPVClient: ObservableObject {
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return
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}
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DispatchQueue.main.async { [weak self] in
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DispatchQueue.main.async(qos: .userInteractive) { [weak self] in
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guard let self else { return }
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let model = self.backend.model
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let aspectRatio = self.aspectRatio > 0 && self.aspectRatio < VideoPlayerView.defaultAspectRatio ? self.aspectRatio : VideoPlayerView.defaultAspectRatio
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@ -442,6 +496,45 @@ final class MPVClient: ObservableObject {
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}
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}
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func updateRefreshRate(to refreshRate: Int) {
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setString("display-fps-override", "\(String(refreshRate))")
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logger.info("Updated refresh rate during playback to: \(refreshRate) Hz")
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}
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// Retrieve the screen's current refresh rate dynamically.
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func getScreenRefreshRate() -> Int {
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var refreshRate = 60 // Default to 60 Hz in case of failure
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#if os(macOS)
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// macOS implementation using NSScreen
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if let screen = NSScreen.main,
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let displayID = screen.deviceDescription[NSDeviceDescriptionKey("NSScreenNumber")] as? CGDirectDisplayID,
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let mode = CGDisplayCopyDisplayMode(displayID),
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mode.refreshRate > 0
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{
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refreshRate = Int(mode.refreshRate)
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logger.info("Screen refresh rate: \(refreshRate) Hz")
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} else {
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logger.warning("Failed to get refresh rate from NSScreen.")
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}
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#else
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// iOS implementation using UIScreen with a failover
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let mainScreen = UIScreen.main
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refreshRate = mainScreen.maximumFramesPerSecond
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// Failover: if maximumFramesPerSecond is 0 or an unexpected value
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if refreshRate <= 0 {
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refreshRate = 60 // Fallback to 60 Hz
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logger.warning("Failed to get refresh rate from UIScreen, falling back to 60 Hz.")
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} else {
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logger.info("Screen refresh rate: \(refreshRate) Hz")
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}
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#endif
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currentRefreshRate = refreshRate
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return refreshRate
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}
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func addVideoTrack(_ url: URL) {
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command("video-add", args: [url.absoluteString])
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}
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@ -534,8 +534,8 @@ final class PlayerModel: ObservableObject {
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}
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private func handlePresentationChange() {
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#if !os(iOS)
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// TODO: Check whether this is neede on tvOS and macOS
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#if os(macOS)
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// TODO: Check whether this is needed on macOS
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backend.setNeedsDrawing(presentingPlayer)
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#endif
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@ -1009,23 +1009,21 @@ final class PlayerModel: ObservableObject {
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}
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#else
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func handleEnterForeground() {
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DispatchQueue.global(qos: .userInteractive).async { [weak self] in
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guard let self = self else { return }
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if !self.musicMode, self.activeBackend == .mpv {
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self.mpvBackend.addVideoTrackFromStream()
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self.mpvBackend.setVideoToAuto()
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self.mpvBackend.controls.resetTimer()
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} else if !self.musicMode, self.activeBackend == .appleAVPlayer {
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self.avPlayerBackend.bindPlayerToLayer()
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}
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}
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#if os(iOS)
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OrientationTracker.shared.startDeviceOrientationTracking()
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#endif
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#if os(tvOS)
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// TODO: Not sure if this is realy needed on tvOS, maybe it can be removed.
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setNeedsDrawing(presentingPlayer)
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#endif
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if !musicMode, activeBackend == .mpv {
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mpvBackend.addVideoTrackFromStream()
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mpvBackend.setVideoToAuto()
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mpvBackend.controls.resetTimer()
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} else if !musicMode, activeBackend == .appleAVPlayer {
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avPlayerBackend.bindPlayerToLayer()
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}
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guard closePiPAndOpenPlayerOnEnteringForeground, playingInPictureInPicture else {
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return
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}
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|
@ -368,6 +368,7 @@ extension Defaults.Keys {
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static let mpvHWdec = Key<String>("hwdec", default: "auto-safe")
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static let mpvDemuxerLavfProbeInfo = Key<String>("mpvDemuxerLavfProbeInfo", default: "no")
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static let mpvInitialAudioSync = Key<Bool>("mpvInitialAudioSync", default: true)
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static let mpvSetRefreshToContentFPS = Key<Bool>("mpvSetRefreshToContentFPS", default: false)
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static let showCacheStatus = Key<Bool>("showCacheStatus", default: false)
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static let feedCacheSize = Key<String>("feedCacheSize", default: "50")
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|
@ -6,9 +6,10 @@ import OpenGLES
|
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final class MPVOGLView: GLKView {
|
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private var logger = Logger(label: "stream.yattee.mpv.oglview")
|
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private var defaultFBO: GLint?
|
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private var displayLink: CADisplayLink?
|
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|
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var mpvGL: UnsafeMutableRawPointer?
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var queue = DispatchQueue(label: "stream.yattee.opengl")
|
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var queue = DispatchQueue(label: "stream.yattee.opengl", qos: .userInteractive)
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var needsDrawing = true
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override init(frame: CGRect) {
|
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@ -29,6 +30,69 @@ final class MPVOGLView: GLKView {
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enableSetNeedsDisplay = false
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||||
|
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fillBlack()
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setupDisplayLink()
|
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setupNotifications()
|
||||
}
|
||||
|
||||
required init?(coder aDecoder: NSCoder) {
|
||||
super.init(coder: aDecoder)
|
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setupDisplayLink()
|
||||
setupNotifications()
|
||||
}
|
||||
|
||||
private func setupDisplayLink() {
|
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displayLink = CADisplayLink(target: self, selector: #selector(updateFrame))
|
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displayLink?.add(to: .main, forMode: .common)
|
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}
|
||||
|
||||
// Set up observers to detect display changes and custom refresh rate updates.
|
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private func setupNotifications() {
|
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NotificationCenter.default.addObserver(self, selector: #selector(updateDisplayLinkFromNotification(_:)), name: .updateDisplayLinkFrameRate, object: nil)
|
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NotificationCenter.default.addObserver(self, selector: #selector(screenDidChange), name: UIScreen.didConnectNotification, object: nil)
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NotificationCenter.default.addObserver(self, selector: #selector(screenDidChange), name: UIScreen.didDisconnectNotification, object: nil)
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NotificationCenter.default.addObserver(self, selector: #selector(screenDidChange), name: UIScreen.modeDidChangeNotification, object: nil)
|
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}
|
||||
|
||||
@objc private func screenDidChange(_: Notification) {
|
||||
// Update the display link refresh rate when the screen configuration changes
|
||||
updateDisplayLinkFrameRate()
|
||||
}
|
||||
|
||||
// Update the display link frame rate from the notification.
|
||||
@objc private func updateDisplayLinkFromNotification(_ notification: Notification) {
|
||||
guard let userInfo = notification.userInfo,
|
||||
let refreshRate = userInfo["refreshRate"] as? Int else { return }
|
||||
displayLink?.preferredFramesPerSecond = refreshRate
|
||||
logger.info("Updated CADisplayLink frame rate to: \(refreshRate) from backend notification.")
|
||||
}
|
||||
|
||||
// Update the display link's preferred frame rate based on the current screen refresh rate.
|
||||
private func updateDisplayLinkFrameRate() {
|
||||
guard let displayLink else { return }
|
||||
let refreshRate = getScreenRefreshRate()
|
||||
displayLink.preferredFramesPerSecond = refreshRate
|
||||
logger.info("Updated CADisplayLink preferred frames per second to: \(refreshRate)")
|
||||
}
|
||||
|
||||
// Retrieve the screen's current refresh rate dynamically.
|
||||
private func getScreenRefreshRate() -> Int {
|
||||
// Use the main screen's maximumFramesPerSecond property
|
||||
let refreshRate = UIScreen.main.maximumFramesPerSecond
|
||||
logger.info("Screen refresh rate: \(refreshRate) Hz")
|
||||
return refreshRate
|
||||
}
|
||||
|
||||
@objc private func updateFrame() {
|
||||
// Trigger the drawing process if needed
|
||||
if needsDrawing {
|
||||
setNeedsDisplay()
|
||||
}
|
||||
}
|
||||
|
||||
deinit {
|
||||
// Invalidate the display link and remove observers to avoid memory leaks
|
||||
displayLink?.invalidate()
|
||||
NotificationCenter.default.removeObserver(self)
|
||||
}
|
||||
|
||||
func fillBlack() {
|
||||
@ -37,35 +101,40 @@ final class MPVOGLView: GLKView {
|
||||
}
|
||||
|
||||
override func draw(_: CGRect) {
|
||||
guard needsDrawing, let mpvGL else {
|
||||
return
|
||||
}
|
||||
guard needsDrawing, let mpvGL else { return }
|
||||
|
||||
// Bind the default framebuffer
|
||||
glGetIntegerv(UInt32(GL_FRAMEBUFFER_BINDING), &defaultFBO!)
|
||||
|
||||
// Get the current viewport dimensions
|
||||
var dims: [GLint] = [0, 0, 0, 0]
|
||||
glGetIntegerv(GLenum(GL_VIEWPORT), &dims)
|
||||
|
||||
// Set up the OpenGL FBO data
|
||||
var data = mpv_opengl_fbo(
|
||||
fbo: Int32(defaultFBO!),
|
||||
w: Int32(dims[2]),
|
||||
h: Int32(dims[3]),
|
||||
internal_format: 0
|
||||
)
|
||||
|
||||
// Flip Y coordinate for proper rendering
|
||||
var flip: CInt = 1
|
||||
withUnsafeMutablePointer(to: &flip) { flip in
|
||||
withUnsafeMutablePointer(to: &data) { data in
|
||||
|
||||
// Render with the provided OpenGL FBO parameters
|
||||
withUnsafeMutablePointer(to: &flip) { flipPtr in
|
||||
withUnsafeMutablePointer(to: &data) { dataPtr in
|
||||
var params = [
|
||||
mpv_render_param(type: MPV_RENDER_PARAM_OPENGL_FBO, data: data),
|
||||
mpv_render_param(type: MPV_RENDER_PARAM_FLIP_Y, data: flip),
|
||||
mpv_render_param(type: MPV_RENDER_PARAM_OPENGL_FBO, data: dataPtr),
|
||||
mpv_render_param(type: MPV_RENDER_PARAM_FLIP_Y, data: flipPtr),
|
||||
mpv_render_param()
|
||||
]
|
||||
mpv_render_context_render(OpaquePointer(mpvGL), ¶ms)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
required init?(coder aDecoder: NSCoder) {
|
||||
super.init(coder: aDecoder)
|
||||
}
|
||||
}
|
||||
|
||||
extension Notification.Name {
|
||||
static let updateDisplayLinkFrameRate = Notification.Name("updateDisplayLinkFrameRate")
|
||||
}
|
||||
|
@ -11,6 +11,7 @@ struct AdvancedSettings: View {
|
||||
@Default(.mpvHWdec) private var mpvHWdec
|
||||
@Default(.mpvDemuxerLavfProbeInfo) private var mpvDemuxerLavfProbeInfo
|
||||
@Default(.mpvInitialAudioSync) private var mpvInitialAudioSync
|
||||
@Default(.mpvSetRefreshToContentFPS) private var mpvSetRefreshToContentFPS
|
||||
@Default(.showCacheStatus) private var showCacheStatus
|
||||
@Default(.feedCacheSize) private var feedCacheSize
|
||||
@Default(.showPlayNowInBackendContextMenu) private var showPlayNowInBackendContextMenu
|
||||
@ -245,6 +246,12 @@ struct AdvancedSettings: View {
|
||||
#endif
|
||||
}
|
||||
|
||||
Toggle(isOn: $mpvSetRefreshToContentFPS) {
|
||||
HStack {
|
||||
Text("Sync refresh rate with content FPS – EXPERIMENTAL")
|
||||
}
|
||||
}
|
||||
|
||||
if mpvEnableLogging {
|
||||
logButton
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user