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Add more playback rates for MPV
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@ -21,6 +21,14 @@ final class AVPlayerBackend: PlayerBackend {
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var stream: Stream?
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var video: Video?
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var suggestedPlaybackRates: [Double] {
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[0.5, 0.67, 0.8, 1, 1.25, 1.5, 2]
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}
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func canPlayAtRate(_ rate: Double) -> Bool {
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suggestedPlaybackRates.contains(rate)
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}
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var currentTime: CMTime? {
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avPlayer.currentTime()
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}
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@ -92,6 +92,14 @@ final class MPVBackend: PlayerBackend {
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internal var controlsUpdates = false
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private var timeObserverThrottle = Throttle(interval: 2)
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var suggestedPlaybackRates: [Double] {
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[0.1, 0.25, 0.3, 0.33, 0.5, 0.67, 0.8, 1, 1.25, 1.5, 1.75, 2, 3, 4]
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}
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func canPlayAtRate(_ rate: Double) -> Bool {
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rate > 0 && rate <= 100
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}
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var tracks: Int {
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client?.tracksCount ?? -1
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}
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@ -6,6 +6,7 @@ import Foundation
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#endif
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protocol PlayerBackend {
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var suggestedPlaybackRates: [Double] { get }
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var model: PlayerModel! { get }
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var controls: PlayerControlsModel! { get }
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var playerTime: PlayerTimeModel! { get }
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@ -30,6 +31,7 @@ protocol PlayerBackend {
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func bestPlayable(_ streams: [Stream], maxResolution: ResolutionSetting) -> Stream?
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func canPlay(_ stream: Stream) -> Bool
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func canPlayAtRate(_ rate: Double) -> Bool
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func playStream(
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_ stream: Stream,
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@ -47,7 +47,6 @@ final class PlayerModel: ObservableObject {
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static var shared: PlayerModel!
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static let availableRates: [Double] = [0.5, 0.67, 0.8, 1, 1.25, 1.5, 2]
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let logger = Logger(label: "stream.yattee.app")
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var avPlayerView = AppleAVPlayerView()
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@ -499,6 +498,9 @@ final class PlayerModel: ObservableObject {
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let fromBackend: PlayerBackend = from == .appleAVPlayer ? avPlayerBackend : mpvBackend
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let toBackend: PlayerBackend = to == .appleAVPlayer ? avPlayerBackend : mpvBackend
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if !self.backend.canPlayAtRate(currentRate) {
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currentRate = self.backend.suggestedPlaybackRates.last { $0 < currentRate } ?? 1.0
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}
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self.backend.didChangeTo()
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if wasPlaying {
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@ -59,7 +59,7 @@ extension PlayerModel {
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}
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private var rateMenuActions: [UIAction] {
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PlayerModel.availableRates.map { rate in
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PlayerModel.shared.backend.suggestedPlaybackRates.map { rate in
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let image = currentRate == rate ? UIImage(systemName: "checkmark") : nil
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return UIAction(title: rateLabel(rate), image: image) { _ in
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@ -180,7 +180,7 @@ struct ControlsOverlay: View {
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var ratePicker: some View {
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Picker("Rate", selection: $player.currentRate) {
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ForEach(PlayerModel.availableRates, id: \.self) { rate in
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ForEach(player.backend.suggestedPlaybackRates, id: \.self) { rate in
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Text(player.rateLabel(rate)).tag(rate)
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}
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}
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@ -188,7 +188,7 @@ struct ControlsOverlay: View {
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}
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private var increaseRateButton: some View {
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let increasedRate = PlayerModel.availableRates.first { $0 > player.currentRate }
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let increasedRate = player.backend.suggestedPlaybackRates.first { $0 > player.currentRate }
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return Button {
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if let rate = increasedRate {
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player.currentRate = rate
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@ -211,7 +211,7 @@ struct ControlsOverlay: View {
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}
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private var decreaseRateButton: some View {
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let decreasedRate = PlayerModel.availableRates.last { $0 < player.currentRate }
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let decreasedRate = player.backend.suggestedPlaybackRates.last { $0 < player.currentRate }
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return Button {
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if let rate = decreasedRate {
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