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yattee/Shared/Player/TapRecognizerViewModifier.swift

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Swift
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import SwiftUI
struct TapRecognizerViewModifier: ViewModifier {
@State private var singleTapIsTaped: Bool = .init()
var tapSensitivity: Double
var singleTapAction: () -> Void
var doubleTapAction: () -> Void
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var anyTapAction: () -> Void
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init(
tapSensitivity: Double,
singleTapAction: @escaping () -> Void,
doubleTapAction: @escaping () -> Void,
anyTapAction: @escaping () -> Void
) {
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self.tapSensitivity = tapSensitivity
self.singleTapAction = singleTapAction
self.doubleTapAction = doubleTapAction
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self.anyTapAction = anyTapAction
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}
func body(content: Content) -> some View {
content.gesture(simultaneouslyGesture)
}
private var singleTapGesture: some Gesture {
TapGesture(count: 1).onEnded {
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anyTapAction()
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singleTapIsTaped = true
DispatchQueue.main.asyncAfter(deadline: .now() + tapSensitivity) {
if singleTapIsTaped {
singleTapAction()
}
}
}
}
private var doubleTapGesture: some Gesture {
TapGesture(count: 2).onEnded {
singleTapIsTaped = false
doubleTapAction()
}
}
private var simultaneouslyGesture: some Gesture {
singleTapGesture.simultaneously(with: doubleTapGesture)
}
}
extension View {
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func tapRecognizer(
tapSensitivity: Double,
singleTapAction: @escaping () -> Void,
doubleTapAction: @escaping () -> Void,
anyTapAction: @escaping () -> Void = {}
) -> some View {
modifier(
TapRecognizerViewModifier(
tapSensitivity: tapSensitivity,
singleTapAction: singleTapAction,
doubleTapAction: doubleTapAction,
anyTapAction: anyTapAction
)
)
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}
}