mirror of
https://github.com/yattee/yattee.git
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143 lines
4.4 KiB
Swift
143 lines
4.4 KiB
Swift
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import AVKit
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import Foundation
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import SwiftUI
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struct PlayerViewController: UIViewControllerRepresentable {
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@ObservedObject private var state = PlayerState()
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@ObservedObject var video: Video
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var player = AVPlayer()
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var composition = AVMutableComposition()
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var audioTrack: AVMutableCompositionTrack {
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composition.tracks(withMediaType: .audio).first ?? composition.addMutableTrack(withMediaType: .audio, preferredTrackID: kCMPersistentTrackID_Invalid)!
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}
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var videoTrack: AVMutableCompositionTrack {
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composition.tracks(withMediaType: .video).first ?? composition.addMutableTrack(withMediaType: .video, preferredTrackID: kCMPersistentTrackID_Invalid)!
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}
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var playerItem: AVPlayerItem {
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let playerItem = AVPlayerItem(asset: composition)
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playerItem.externalMetadata = [makeMetadataItem(.commonIdentifierTitle, value: video.title)]
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return playerItem
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}
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init(video: Video) {
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self.video = video
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state.currentStream = video.defaultStream
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addTracksAndLoadAssets(state.currentStream!)
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}
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func addTracksAndLoadAssets(_ stream: Stream) {
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composition.removeTrack(audioTrack)
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composition.removeTrack(videoTrack)
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let keys = ["playable"]
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stream.audioAsset.loadValuesAsynchronously(forKeys: keys) {
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DispatchQueue.main.async {
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guard let track = stream.audioAsset.tracks(withMediaType: .audio).first else {
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return
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}
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try? audioTrack.insertTimeRange(
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CMTimeRange(start: .zero, duration: CMTime(seconds: video.length, preferredTimescale: 1)),
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of: track,
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at: .zero
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)
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handleAssetLoad(stream)
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}
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}
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stream.videoAsset.loadValuesAsynchronously(forKeys: keys) {
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DispatchQueue.main.async {
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guard let track = stream.videoAsset.tracks(withMediaType: .video).first else {
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return
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}
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try? videoTrack.insertTimeRange(
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CMTimeRange(start: .zero, duration: CMTime(seconds: video.length, preferredTimescale: 1)),
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of: track,
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at: .zero
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)
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handleAssetLoad(stream)
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}
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}
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}
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func handleAssetLoad(_ stream: Stream) {
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var error: NSError?
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let status = stream.videoAsset.statusOfValue(forKey: "playable", error: &error)
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switch status {
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case .loaded:
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let resumeAt = player.currentTime()
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if resumeAt.seconds > 0 {
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state.seekTo = resumeAt
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}
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state.currentStream = stream
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player.replaceCurrentItem(with: playerItem)
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if let time = state.seekTo {
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player.seek(to: time)
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}
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player.play()
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default:
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if error != nil {
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print("loading error: \(error!)")
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}
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}
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}
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private func makeMetadataItem(_ identifier: AVMetadataIdentifier, value: Any) -> AVMetadataItem {
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let item = AVMutableMetadataItem()
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item.identifier = identifier
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item.value = value as? NSCopying & NSObjectProtocol
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item.extendedLanguageTag = "und"
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return item.copy() as! AVMetadataItem
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}
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func makeUIViewController(context _: Context) -> AVPlayerViewController {
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let controller = AVPlayerViewController()
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controller.transportBarCustomMenuItems = [streamingQualityMenu]
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controller.modalPresentationStyle = .fullScreen
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controller.player = player
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return controller
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}
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func updateUIViewController(_ controller: AVPlayerViewController, context _: Context) {
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controller.transportBarCustomMenuItems = [streamingQualityMenu]
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}
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var streamingQualityMenu: UIMenu {
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UIMenu(title: "Streaming quality", image: UIImage(systemName: "4k.tv"), children: streamingQualityMenuActions)
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}
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var streamingQualityMenuActions: [UIAction] {
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video.selectableStreams.map { stream in
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let image = self.state.currentStream == stream ? UIImage(systemName: "checkmark") : nil
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return UIAction(title: stream.description, image: image) { _ in
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DispatchQueue.main.async {
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addTracksAndLoadAssets(stream)
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}
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}
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}
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}
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}
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