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Respect playback rate when reloading player
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@ -118,11 +118,13 @@ player.on('error', function(event) {
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console.log("An error occured in the player, reloading...");
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var currentTime = player.currentTime();
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var playbackRate = player.playbackRate()
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player.load();
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if (currentTime > 0.5) {
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currentTime -= 0.5;
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}
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player.currentTime(currentTime);
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player.playbackRate(playbackRate);
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player.play()
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});
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