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Create interface `PlayerGestureOptions` that defines all controlles. `PlayerGestureController` takes this as listner and call apropriate method. Double tap events are also called from this class.
39 lines
1.1 KiB
Kotlin
39 lines
1.1 KiB
Kotlin
package com.github.libretube.util
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import android.app.Activity
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import android.view.WindowManager
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import com.github.libretube.extensions.normalize
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class BrightnessHelper(activity: Activity) {
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private val window = activity.window
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private val minBrightness = 0.0f
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private val maxBrightness = 1.0f
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/**
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* Wrapper for the current screen brightness
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*/
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var brightness: Float
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get() = window.attributes.screenBrightness
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private set(value) {
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val lp = window.attributes
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lp.screenBrightness = value
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window.attributes = lp
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}
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/**
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* Restore screen brightness to device system brightness.
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*/
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fun resetToSystemBrightness() {
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brightness = WindowManager.LayoutParams.BRIGHTNESS_OVERRIDE_NONE
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}
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fun setBrightnessWithScale(value: Float, maxValue: Float, minValue: Float = 0.0f) {
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brightness = value.normalize(minValue, maxValue, minBrightness, maxBrightness)
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}
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fun getBrightnessWithScale(maxValue: Float, minValue: Float = 0.0f): Float {
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return brightness.normalize(minBrightness, maxBrightness, minValue, maxValue)
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}
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}
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