Ensure mini-player is only closed when swiping strictly down, from the collapsed state.

This commit is contained in:
RafaRamos 2024-01-08 11:31:25 +01:00
parent c3165a5044
commit f245d7ef5b

View File

@ -23,6 +23,9 @@ class SingleViewTouchableMotionLayout(context: Context, attributeSet: AttributeS
private val swipeUpListener = mutableListOf<() -> Unit>()
private val swipeDownListener = mutableListOf<() -> Unit>()
private var startedMinimized = false
private var isStrictlyDownSwipe = false
init {
addTransitionListener(object : TransitionAdapter() {
override fun onTransitionCompleted(motionLayout: MotionLayout?, currentId: Int) {
@ -65,7 +68,11 @@ class SingleViewTouchableMotionLayout(context: Context, attributeSet: AttributeS
distanceY: Float
): Boolean {
if (distanceY < -15F) {
if (isStrictlyDownSwipe && distanceY > 0) {
isStrictlyDownSwipe = false
}
if (isStrictlyDownSwipe && startedMinimized && distanceY < -15F) {
swipeDownListener.forEach { it.invoke() }
return true
}
@ -101,6 +108,10 @@ class SingleViewTouchableMotionLayout(context: Context, attributeSet: AttributeS
touchStarted = false
return super.onTouchEvent(event)
}
MotionEvent.ACTION_DOWN -> {
isStrictlyDownSwipe = true
startedMinimized = progress == 1F
}
}
if (!touchStarted) {
viewToDetectTouch.getHitRect(viewRect)