fix accidential volume/brightness changes when zooming

This commit is contained in:
Bnyro 2022-11-26 15:10:39 +01:00
parent ce66873ef3
commit 2ebebb4b42

View File

@ -14,7 +14,7 @@ import android.view.View
import com.github.libretube.ui.interfaces.PlayerGestureOptions import com.github.libretube.ui.interfaces.PlayerGestureOptions
import kotlin.math.abs import kotlin.math.abs
class PlayerGestureController(context: Context, private val listner: PlayerGestureOptions) : class PlayerGestureController(context: Context, private val listener: PlayerGestureOptions) :
View.OnTouchListener { View.OnTouchListener {
// width and height should be obtained each time using getter to adopt layout size changes. // width and height should be obtained each time using getter to adopt layout size changes.
@ -38,13 +38,13 @@ class PlayerGestureController(context: Context, private val listner: PlayerGestu
override fun onTouch(v: View, event: MotionEvent): Boolean { override fun onTouch(v: View, event: MotionEvent): Boolean {
if (event.action == MotionEvent.ACTION_UP && isMoving) { if (event.action == MotionEvent.ACTION_UP && isMoving) {
isMoving = false isMoving = false
listner.onSwipeEnd() listener.onSwipeEnd()
} }
// Event can be already consumed by some view which may lead to NPE. // Event can be already consumed by some view which may lead to NPE.
try { try {
val consumed = gestureDetector.onTouchEvent(event) scaleGestureDetector.onTouchEvent(event)
if (!consumed) scaleGestureDetector.onTouchEvent(event) gestureDetector.onTouchEvent(event)
} catch (_: Exception) { } } catch (_: Exception) { }
// If orientation is landscape then allow `onScroll` to consume event and return true. // If orientation is landscape then allow `onScroll` to consume event and return true.
@ -65,8 +65,8 @@ class PlayerGestureController(context: Context, private val listner: PlayerGestu
override fun onScaleEnd(detector: ScaleGestureDetector) { override fun onScaleEnd(detector: ScaleGestureDetector) {
when { when {
scaleFactor < 0.8 -> listner.onMinimize() scaleFactor < 0.8 -> listener.onMinimize()
scaleFactor > 1.2 -> listner.onZoom() scaleFactor > 1.2 -> listener.onZoom()
} }
scaleFactor = 1f scaleFactor = 1f
} }
@ -78,7 +78,7 @@ class PlayerGestureController(context: Context, private val listner: PlayerGestu
private var xPos = 0.0F private var xPos = 0.0F
override fun onDown(e: MotionEvent): Boolean { override fun onDown(e: MotionEvent): Boolean {
if (isMoving) return false if (isMoving || scaleGestureDetector.isInProgress) return false
if (isEnabled && isSecondClick()) { if (isEnabled && isSecondClick()) {
handler.removeCallbacks(runnable) handler.removeCallbacks(runnable)
@ -86,9 +86,9 @@ class PlayerGestureController(context: Context, private val listner: PlayerGestu
val eventPositionPercentageX = xPos / width val eventPositionPercentageX = xPos / width
when { when {
eventPositionPercentageX < 0.4 -> listner.onDoubleTapLeftScreen() eventPositionPercentageX < 0.4 -> listener.onDoubleTapLeftScreen()
eventPositionPercentageX > 0.6 -> listner.onDoubleTapRightScreen() eventPositionPercentageX > 0.6 -> listener.onDoubleTapRightScreen()
else -> listner.onDoubleTapCenterScreen() else -> listener.onDoubleTapCenterScreen()
} }
} else { } else {
if (recentDoubleClick()) return true if (recentDoubleClick()) return true
@ -106,7 +106,7 @@ class PlayerGestureController(context: Context, private val listner: PlayerGestu
distanceX: Float, distanceX: Float,
distanceY: Float distanceY: Float
): Boolean { ): Boolean {
if (!isEnabled) return false if (!isEnabled || scaleGestureDetector.isInProgress) return false
val insideThreshHold = abs(e2.y - e1.y) <= MOVEMENT_THRESHOLD val insideThreshHold = abs(e2.y - e1.y) <= MOVEMENT_THRESHOLD
val insideBorder = (e1.x < BORDER_THRESHOLD || e1.y < BORDER_THRESHOLD || e1.x > width - BORDER_THRESHOLD || e1.y > height - BORDER_THRESHOLD) val insideBorder = (e1.x < BORDER_THRESHOLD || e1.y < BORDER_THRESHOLD || e1.x > width - BORDER_THRESHOLD || e1.y > height - BORDER_THRESHOLD)
@ -126,8 +126,8 @@ class PlayerGestureController(context: Context, private val listner: PlayerGestu
isMoving = true isMoving = true
when { when {
width * 0.5 > e1.x -> listner.onSwipeLeftScreen(distanceY) width * 0.5 > e1.x -> listener.onSwipeLeftScreen(distanceY)
width * 0.5 < e1.x -> listner.onSwipeRightScreen(distanceY) width * 0.5 < e1.x -> listener.onSwipeRightScreen(distanceY)
} }
return true return true
} }
@ -135,7 +135,7 @@ class PlayerGestureController(context: Context, private val listner: PlayerGestu
private val runnable = Runnable { private val runnable = Runnable {
// If user is scrolling then avoid single tap call // If user is scrolling then avoid single tap call
if (isMoving || isSecondClick()) return@Runnable if (isMoving || isSecondClick()) return@Runnable
listner.onSingleTap() listener.onSingleTap()
} }
private fun isSecondClick(): Boolean { private fun isSecondClick(): Boolean {